{"id":1074,"date":"2012-03-13T22:18:57","date_gmt":"2012-03-13T21:18:57","guid":{"rendered":"http:\/\/dobrofanth.eu\/?p=1074"},"modified":"2013-01-31T14:53:57","modified_gmt":"2013-01-31T13:53:57","slug":"pravidla-3","status":"publish","type":"post","link":"http:\/\/dobrofanth.eu\/?p=1074","title":{"rendered":"Pravidl\u00e1"},"content":{"rendered":"<h1>DobroFantH 2012 \u2013 pravidl\u00e1<\/h1>\n<p><small>Toto s\u00fa pravidl\u00e1 pre ro\u010dn\u00edk 2012. Okrem nich platia e\u0161te <a href='http:\/\/dobrofanth.eu\/?p=1057'>V\u0161eobecn\u00e9 Pravidl\u00e1<\/a><\/small><\/p>\n<p>\nN\u00e1\u0161 pr\u00edbeh sa odohr\u00e1va na ju\u017enej \u010dasti ohromn\u00e9ho kontinentu Ynev&#8230;sveta, ktor\u00fd stvorili bohovia, ale ovl\u00e1daj\u00fa smrte\u013en\u00e9 bytosti&#8230;sveta pln\u00e9ho bojov a\u00a0m\u00e1gie \u2013 odvahy, odhodlania, hrdinstva a\u00a0sv\u00e1ru. Presnej\u0161ie na \u00faplne ju\u017enom okraji ohromnej r\u00ed\u0161e Pyarronu.\n<\/p>\n<p>Pyarron, ve\u010dn\u00e9 mesto \u013eud\u00ed, okolo seba podmanilo v\u0161etky \u00fazemia a\u00a0svojim tripartitn\u00fdm veden\u00edm zabezpe\u010dilo mier a\u00a0rozvoj skoro celej ju\u017enej \u010dasti svetadielu. Militantn\u00e1 moc rytierskych r\u00e1dov v\u00a0spolupr\u00e1ci s\u00a0Radou inkviz\u00edtorov pyarronsk\u00e9ho pante\u00f3nu a\u00a0m\u00e1gov Bielej stolice dok\u00e1zala zjednoti\u0165 roztr\u00fasen\u00e9 \u013eudsk\u00e9 civiliz\u00e1cie a\u00a0nastolila poriadok. Tento nev\u00eddan\u00fd \u00faspech sa v\u0161ak \u010doskoro stal t\u0155\u0148om v\u00a0oku inej, temnej\u0161ej, mocnosti ju\u017en\u00e9ho Ynevu, krajiny temnoty: Kr\u00e1nu.  Ke\u010f u\u017e sa zdalo, \u017ee ni\u010d nem\u00f4\u017ee zatieni\u0165 svetlo rozvoja, Ranagolovi pr\u00edvr\u017eenci skorumpovali divok\u00e9 hordy nom\u00e1dov ju\u017en\u00fdch pl\u00e1n\u00ed a\u00a0za podpory orksk\u00fdch kme\u0148ov a \u0161\u00edkov kr\u00e1nsk\u00fdch Imperi\u00e1lnych l\u00e9gi\u00ed so z\u00e1kernos\u0165ou assassinsk\u00fdch klanov potiahli do boja proti rozkvitaj\u00facej \u013eudskej civiliz\u00e1cii. A\u00a0svetlo sa zmenilo na tmu \u2013 \u017eivot na smr\u0165. Vojna trvala pridlho, osem \u0165a\u017ek\u00fdch rokov. Pusto\u0161enie sa ukon\u010dilo a\u017e dobyt\u00edm mesta Pyarron, po 16 mesiacoch obliehania, a\u00a0zboren\u00edm Gu\u013eovej sv\u00e4tyne, ktor\u00fa \u013eu\u010fom darovali samotn\u00ed bohovia. Trin\u00e1sti Ranagolovi pankharti si asi mysleli, \u017ee t\u00e1to por\u00e1\u017eka \u013eudsk\u00fa r\u00ed\u0161u zlom\u00ed, a\u00a0preto stiahli svoje l\u00e9gie za svoju temn\u00fa hranicu. Ale opak bol pravdou. Pod veden\u00edm pre\u017eiv\u0161\u00edch m\u00e1gov sa nieko\u013eko sto m\u00ed\u013e od Star\u00e9ho Pyarronu, na brehu Mora Galej\u00ed, pustilo \u013eudsk\u00e9 pokolenie do v\u00fdstavby nov\u00e9ho Mesta, e\u0161te mocnej\u0161ieho a\u00a0pomp\u00e9znej\u0161ieho ako bola jeho predloha. Pr\u00e1ce e\u0161te z\u010faleka nie s\u00fa u\u00a0konca, ale \u017eivot ide \u010falej a\u00a0Pyarron u\u017e nikdy nebude nepripraven\u00fd&#8230;<\/p>\n<p>Na ju\u017enom okraji tejto ohromnej r\u00ed\u0161e, a\u017e za nekone\u010dn\u00fdmi pl\u00e1\u0148ami okupovan\u00fdmi krvila\u010dn\u00fdmi hordami nom\u00e1dov, sa tiahne vysok\u00e1nske pohorie naz\u00fdvan\u00e9 Ju\u017en\u00e9 hrani\u010dn\u00e9 pohorie, ktor\u00e9 Pyarron odde\u013euje od krajiny ve\u010dn\u00e9ho snehu a\u00a0\u013eadu, nepreb\u00e1dan\u00e9ho \u00fazemia pol\u00e1rneho Ynevu. V\u00a0tomto nehostinnom kraji civiliz\u00e1cia ustupuje duchovn\u00e9mu svetu horsk\u00fdch nom\u00e1dov a\u00a0len kde tu sa podarilo pyarronsk\u00e9mu ide\u00e1lu uchyti\u0165. Jedn\u00fdm z\u00a0t\u00fdchto miest je aj neve\u013ek\u00e9 mesto Harkun, v\u00a0ktorom sa na\u0161a hra bude odohr\u00e1va\u0165.<\/p>\n<h2>Talenty<\/h2>\n<p>Ka\u017ed\u00e1 postava m\u00e1 svoje schopnosti definovan\u00e9 svojimi talentami. M\u00f4\u017ee ich ma\u0165 aj viac, na r\u00f4znych stup\u0148och, ktor\u00e9 bud\u00fa dan\u00e9 na z\u00e1klade \u00farovne postavy (zelen\u00e1\u010d, maz\u00e1k, hrdina).<br \/>\nPred hrou ka\u017ed\u00fd hr\u00e1\u010d dostane svoju postavu aj s\u00a0detailn\u00fdm popisom schopnost\u00ed.<\/p>\n<h3>Boj<\/h3>\n<p>Hr\u00e1\u010di, ktor\u00ed sa rozhodn\u00fa pre tento talent, bud\u00fa m\u00f4c\u0165 pou\u017e\u00edva\u0165 \u013eubovo\u013en\u00e9 zbrane \u2013 schv\u00e1len\u00e9 pred hrou ORGami. M\u00f4\u017eu tie\u017e pou\u017e\u00edva\u0165 \u0161t\u00edty a\u00a0brnenia. Na z\u00e1klade kvality a\u00a0hmotnosti zbroje sa pred hrou ur\u010d\u00ed, ko\u013eko \u017eivotov prid\u00e1va.<br \/>\n\u010eal\u0161ie stupne tohto talentu bud\u00fa rozv\u00edja\u0165 efektivitu v\u00a0bojov\u00fdch situ\u00e1ci\u00e1ch.<\/p>\n<h3>Ulica<\/h3>\n<p>Hr\u00e1\u010di s\u00a0t\u00fdmto talentom sm\u00fa pou\u017e\u00edva\u0165 kr\u00e1tke jednoru\u010dn\u00e9 zbrane (do 40 cm), teda d\u00fdky, no\u017ee a\u00a0obu\u0161ky. \u010ealej bud\u00fa ma\u0165 mo\u017enos\u0165 vyu\u017e\u00edva\u0165 \u0161ikovnos\u0165 svojich r\u00fak (napr\u00edklad pri drobn\u00fdch kr\u00e1de\u017eiach a\u00a0z\u00e1mkoch) a\u00a0svoju charismu na z\u00edskavanie inform\u00e1ci\u00ed.<\/p>\n<h3>Pr\u00edroda<\/h3>\n<p>Hr\u00e1\u010di tohto talentu sa vyznaj\u00fa v\u00a0bylink\u00e1ch, nesk\u00f4r a\u00a0v\u00a0z\u00e1les\u00e1ckych zru\u010dnostiach. Na vy\u0161\u0161om stupni sa z\u00a0nich stan\u00fa zdatn\u00ed lovci, ktor\u00fd m\u00f4\u017eu pou\u017e\u00edva\u0165 luk a\u00a0kopiju.<br \/>\n<b>Luk<\/b> \u2013 ORGami schv\u00e1len\u00fd \u0161tandardn\u00fd LARPov\u00fd luk.<br \/>\n<b>Kopija<\/b> \u2013 160 cm dlh\u00e1 obojru\u010dn\u00e1 zbra\u0148 na bodanie (bud\u00fa aj nejak\u00e9 vyroben\u00e9 vopred)<\/p>\n<h3>Duch<\/h3>\n<p>V\u00a0prad\u00e1vnych dob\u00e1ch, ke\u010f krajinu su\u017eovali d\u00e9moni, element\u00e1lny a\u00a0zvierac\u00ed duchovia povolan\u00ed nadpozemsk\u00fdmi vl\u00e1dcami D\u00e9monickej r\u00ed\u0161e, nezost\u00e1valo pravek\u00fdm kme\u0148om \u013eud\u00ed ni\u010d in\u00e9, len uteka\u0165 alebo bojova\u0165. Niektor\u00ed si pravda\u017ee vybrali otroctvo, in\u00ed boli vyhladen\u00ed, ale niektor\u00ed \u2013 mo\u017eno aj za pomoci in\u00fdch mocnost\u00ed \u2013 na\u0161li sp\u00f4sob, ako s\u00a0duchmi bojova\u0165, ako ich zahna\u0165 \u010di podrobi\u0165. Tajomstvo tohto umenia sa pren\u00e1\u0161alo z\u00a0gener\u00e1cie na gener\u00e1ciu. Nesk\u00f4r u\u017e len vyvolen\u00ed, nes\u00faci \u0161peci\u00e1lne znaky \u010di povahov\u00e9 \u010drty, dok\u00e1zali pokra\u010dova\u0165 v\u00a0tejto ceste. Dnes ich pozn\u00e1me ako \u0161amanov, v\u00e1\u017een\u00fdch \u010dlenov ka\u017ed\u00e9ho nom\u00e1dskeho kme\u0148a, ktor\u00ed dok\u00e1\u017eu vyu\u017ei\u0165 t\u00fdchto duchov skr\u00fdvaj\u00facich sa za ka\u017edodennou realitou n\u00e1\u0161ho sveta.<br \/>\nHr\u00e1\u010di s\u00a0t\u00fdmto talentom dok\u00e1\u017eu s\u00a0duchmi komunikova\u0165 a\u00a0t\u00fdm sa dosta\u0165 k\u00a0\u0161peci\u00e1lnym inform\u00e1ci\u00e1m. Hr\u00e1\u010d si na za\u010diatku hry vyberie konkr\u00e9tneho ducha, ktor\u00e9mu sa postupne za\u010dne podoba\u0165, \u010d\u00edm z\u00edska \u0161peci\u00e1lne schopnosti.<\/p>\n<h3>Viera<\/h3>\n<p>Bohovia Ynevu s\u00edce nie s\u00fa v\u0161emocn\u00ed, ale vo ve\u013ekej miere sa sna\u017eia zasahova\u0165 do diania medzi pozem\u0161\u0165anmi. Z\u00a0pyarronk\u00e9ho pante\u00f3nu spomenieme iba p\u00e1r:<br \/>\nKrad \u2013 boh vedomost\u00ed, objavite\u013eov a\u00a0cestovate\u013eov \u2013 toho \u010dasu vl\u00e1dca bo\u017eskej rodiny<br \/>\nArel \u2013 bohy\u0148a divokej pr\u00edrody, b\u00farky, boja a\u00a0odvahy<br \/>\nAlborn \u2013 boh umenia<br \/>\nDarton \u2013 boh smrti a\u00a0cynick\u00e9ho humoru<br \/>\nNoir \u2013 bohy\u0148a noci,\u00a0snov a\u00a0zlodejov<br \/>\nUwel \u2013 boh spravodlivej pomsty a\u00a0bolesti<br \/>\nIch s\u00fa\u010dasn\u00fdm protivn\u00edkom je vl\u00e1dca temnej r\u00ed\u0161e Kr\u00e1n: Ranagol, inak zvan\u00fd Baran \u010di Rohat\u00fd, pr\u00edpadne Diabol. Jeho ideol\u00f3gia je v\u00a0celom Pyarrone zak\u00e1zan\u00e1 a\u00a0prenasledovan\u00e1.<br \/>\nHr\u00e1\u010di, ktor\u00ed si vyber\u00fa tento talent, sa nau\u010dia o\u0161etrova\u0165 zranenia a\u00a0nesk\u00f4r ich za\u010dne boh (bohy\u0148a) aj ochra\u0148ova\u0165 a\u00a0poskytova\u0165 im \u0161peci\u00e1lne inform\u00e1cie.<\/p>\n<h3>M\u00e1gia<\/h3>\n<p>Cel\u00fd svet Ynevu obklopuje sie\u0165 nadprirodzenej energie zvanej Mana. Jedinci, ktor\u00fd maj\u00fa na to talent, dok\u00e1\u017eu z\u00a0tejto siete \u010derpa\u0165 a\u00a0vytv\u00e1ra\u0165 neoby\u010dajn\u00e9 efekty, zvan\u00e9 k\u00fazla. Av\u0161ak na \u010do in\u00e9 by sme ju pou\u017e\u00edvali, ak nie na ni\u010denie &#8230;.<br \/>\nHr\u00e1\u010di s\u00a0t\u00fdmto talentom strie\u013eaj\u00fa magick\u00fa strelu (strely) a\u00a0nesk\u00f4r dok\u00e1\u017eu skrz ritu\u00e1ly vytv\u00e1ra\u0165 aj dlhodobej\u0161ie magick\u00e9 efekty.<br \/>\nMagick\u00e1 strela \u2013 reprezentuje ju plastov\u00e1 gu\u013ea (bud\u00fa k\u00a0dispoz\u00edcii), ktor\u00e1 sa d\u00e1 h\u00e1dza\u0165, a po z\u00e1sahu sp\u00f4sobuje zranenie za 1 \u017eivot. Po hoden\u00ed sa d\u00e1 zodvihn\u00fa\u0165 a\u00a0pou\u017ei\u0165 znova. Protivn\u00edci nesm\u00fa tieto lopti\u010dky ani zbiera\u0165, ani takpovediac \u201eodp\u00e1lkov\u00e1va\u0165\u201c, aj ke\u010f man\u00e9vrovan\u00edm m\u00f4\u017eu br\u00e1ni\u0165 k\u00fazeln\u00edkovi v\u00a0tom, aby ich zodvihol a\u00a0op\u00e4\u0165 na nich \u201ezak\u00fazlil\u201c.<\/p>\n<h2>Smr\u0165<\/h2>\n<p>Ak postava padne na 0 a\u00a0menej \u017eivotov, nie je m\u0155tva iba vyraden\u00e1. Po 10 min\u00fatach sa preberie s\u00a0jedn\u00fdm \u017eivotom. Po\u010das tejto doby m\u00f4\u017ee ktoko\u013evek pr\u00eds\u0165 a\u00a0poveda\u0165 \u201ezab\u00edjam \u0164a\u201c a\u00a0a\u017e vtedy je postava naozaj m\u0155tva. Odoberie sa za ORGom \u2013 Zsolom \u2013 a\u00a0jej \u010fal\u0161ia \u00fa\u010das\u0165 na hre sa bude rie\u0161i\u0165.<\/p>\n<p><i>!!! Zabitie postavy je s\u00edce mo\u017en\u00fd, ale z\u00a0h\u013eadiska LARPu a\u00a0hry ve\u013emi kontraprodukt\u00edvny \u010din, a\u00a0preto sa svojhlav\u00e9 a\u00a0zbyto\u010dn\u00e9 zab\u00edjanie post\u00e1v bude tresta\u0165 z\u00a0moci ORGov <\/i>!!!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>DobroFantH 2012 \u2013 pravidl\u00e1 Toto s\u00fa pravidl\u00e1 pre ro\u010dn\u00edk 2012. Okrem nich platia e\u0161te V\u0161eobecn\u00e9 Pravidl\u00e1 N\u00e1\u0161 pr\u00edbeh sa odohr\u00e1va na ju\u017enej \u010dasti ohromn\u00e9ho kontinentu Ynev&#8230;sveta, ktor\u00fd stvorili bohovia, ale ovl\u00e1daj\u00fa smrte\u013en\u00e9 bytosti&#8230;sveta pln\u00e9ho bojov a\u00a0m\u00e1gie \u2013 odvahy, odhodlania, hrdinstva a\u00a0sv\u00e1ru. Presnej\u0161ie na \u00faplne ju\u017enom okraji ohromnej r\u00ed\u0161e Pyarronu. Pyarron, ve\u010dn\u00e9 mesto \u013eud\u00ed, okolo seba [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-1074","post","type-post","status-publish","format-standard","hentry","category-rocnik-2012"],"_links":{"self":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1074","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1074"}],"version-history":[{"count":10,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1074\/revisions"}],"predecessor-version":[{"id":1214,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1074\/revisions\/1214"}],"wp:attachment":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1074"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1074"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1074"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}