{"id":1709,"date":"2026-02-26T11:57:00","date_gmt":"2026-02-26T10:57:00","guid":{"rendered":"http:\/\/dobrofanth.eu\/?p=1709"},"modified":"2026-05-16T12:35:49","modified_gmt":"2026-05-16T11:35:49","slug":"dbf-26-pravidla","status":"publish","type":"post","link":"http:\/\/dobrofanth.eu\/?p=1709","title":{"rendered":"DBF &#8217;26 &#8211; Pravidl\u00e1"},"content":{"rendered":"\n<p class=\"has-medium-font-size\"><strong>V\u0161eobecn\u00e9 pravidl\u00e1<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\"><em>V\u0161etky nasleduj\u00face pravidl\u00e1 s\u00fa vytvoren\u00e9, tak aby ka\u017ed\u00fd hr\u00e1\u010d vy\u0165a\u017eil \u010do najv\u00e4\u010d\u0161\u00ed z\u00e1\u017eitok z&nbsp;tejto akcie.<\/em><\/p>\n\n\n\n<p class=\"has-medium-font-size\"><em>Pros\u00edm pozorne si ich pre\u010d\u00edtaj!<\/em><\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\"><strong>Bezpe\u010dnos\u0165<\/strong> \u2013 Po\u010das hry sa pohybujeme v&nbsp;kopcovitom lesnom ter\u00e9ne a&nbsp;bojujeme (s\u00edce bezpe\u010dn\u00fdmi \u2013 oba\u013eovan\u00fdmi) zbra\u0148ami a&nbsp;preto je bezpe\u010dnos\u0165 na prvom mieste. Pred t\u00fdm, ako \u010doko\u013evek urob\u00ed\u0161, dobre zv\u00e1\u017e \u010di je to bezpe\u010dn\u00e9 pre spoluhr\u00e1\u010dov a&nbsp;pre Teba a&nbsp;a\u017e potom to urob. Nerozv\u00e1\u017enos\u0165 vedie k&nbsp;zraneniam!<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Prohib\u00edcia<\/strong> &#8211;&nbsp; po\u010das hlavnej hry je zak\u00e1zan\u00fd alkohol a&nbsp;v\u0161etky omamn\u00e9 l\u00e1tky. Okrem kempu (obzvl\u00e1\u0161\u0165 v&nbsp;lese) je&nbsp; z\u00e1kaz faj\u010denia.<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Role Play<\/strong> \u2013 hraj sa! Hoci\u010do rob\u00ed\u0161, sk\u00fas to \u010do najviac vizualizova\u0165 \u2013 herecky performova\u0165, aby ostatn\u00fd hr\u00e1\u010di mali tie\u017e z\u00e1\u017eitok z&nbsp;interakcie.<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Empatia a Re\u0161pekt<\/strong> \u2013 sk\u00fas sa v\u017ei\u0165 aj do situ\u00e1cie spoluhr\u00e1\u010dov. Hru tvor\u00edme spolo\u010dne a&nbsp;ka\u017ed\u00fd si ju chce u\u017ei\u0165, sk\u00fas sa v\u017ei\u0165 aj do situ\u00e1cie spoluhr\u00e1\u010dov a&nbsp;konaj aj pod\u013ea toho.<\/li>\n<\/ol>\n\n\n\n<p class=\"has-small-font-size\">Pr\u00edklad 1.<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00e1me medzi sebou aj emo\u010dne jemnocitnej\u0161ie osoby. Ak vid\u00ed\u0161, \u017ee vzniknut\u00e1 situ\u00e1cia je danej osobe nepr\u00edjemn\u00e1, nehro\u0165 ju, spoma\u013e a&nbsp;k\u013eudne sa dajte na chv\u00ed\u013eu \u201emimo hru\u201c a&nbsp;vysvetlite si to.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pr\u00edklad 2.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak m\u00e1\u0161 \u00falohu niekoho \u201ezlikvidova\u0165\u201c, neznamen\u00e1 to, \u017ee ho m\u00e1\u0161 hne\u010f prv\u00fd de\u0148 odkr\u00e1g\u013eova\u0165. Uvedom si, \u017ee si u\u017e ni\u010d nezahr\u00e1. M\u00f4\u017ee\u0161 postave \u201e\u017eivot\u201c inak znepr\u00edjem\u0148ova\u0165, h\u00e1dza\u0165 jej polen\u00e1 pod nohy a&nbsp;posledn\u00fd de\u0148 &#8211; posledn\u00fa f\u00e1zu, ju triumf\u00e1lne \u201edorazi\u0165\u201c.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-small-font-size\"><strong>\u201eMimo hru\u201c<\/strong> \u2013 hr\u00e1\u010d s&nbsp;rukou za hlavou (optim\u00e1lne s oboma &#8230; ale nie v\u017edy sa to d\u00e1) nie je fyzicky pr\u00edtomn\u00fd na danom mieste. Samozrejme to mus\u00ed ma\u0165 dobr\u00fd d\u00f4vod a&nbsp;nesmie sa to zneu\u017e\u00edva\u0165.<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Hern\u00e9 predmety<\/strong> \u2013 bud\u00fa konkr\u00e9tne ozna\u010den\u00e9 (napr. bylinky sa v&nbsp;hre pou\u017e\u00edvaj\u00fa, ale nie s\u00fa hern\u00e9 predmety). Z\u00e1mern\u00e9 zadr\u017eiavanie \u010di ukr\u00fdvanie tak\u00fdchto predmetov je zak\u00e1zan\u00e9.<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Zbrane a&nbsp;in\u00e9 \u010dasti kost\u00fdmu <\/strong>\u2013 sa nesm\u00fa odobera\u0165 \u010di kradn\u00fa\u0165. Postava m\u00f4\u017ee dobrovo\u013ene da\u0165 svoje veci inej postave. V\u0161etky hern\u00e9 zbrane sa pred hrou MUSIA schv\u00e1li\u0165 organiz\u00e1tormi.<\/li>\n\n\n\n<li class=\"has-small-font-size\"><strong>Dodr\u017eiavanie pravidiel a&nbsp;hern\u00fdch mechan\u00edk <\/strong>\u2013 Hr\u00e1me sa pre z\u00e1bavu. Nem\u00f4\u017eeme nad Vami st\u00e1\u0165 ako policajti, tak je len na Va\u0161ej cti a&nbsp;dobrej v\u00f4li, aby ste sa pravidiel dr\u017eali.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-small-font-size\">Pr\u00edklad<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak nem\u00e1\u0161 schopnos\u0165 Z\u00e1les\u00e1ctvo a&nbsp;uvid\u00ed\u0161 v&nbsp;lese n\u00e1pis \u201eStopovanie\u201c m\u00e1\u0161 ho ignorova\u0165.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Dopl\u0148uj\u00face v\u0161eobecn\u00e9 pravidl\u00e1<\/strong><\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Nesmie sa beha\u0165 (okrem pr\u00edpadu, \u017ee m\u00e1\u0161 na to schopnos\u0165)<\/li>\n\n\n\n<li class=\"has-small-font-size\">Ka\u017ed\u00e1 postava mus\u00ed ma\u0165 me\u0161ec, ktor\u00fd mus\u00ed visie\u0165 vidite\u013ene na jej p\u00e1se. Je to hern\u00e1 mechanika. Nemus\u00ed v&nbsp;\u0148om ma\u0165 mince \u010di predmety, ale mus\u00ed ho ma\u0165. Pred hrou budeme me\u0161ce schva\u013eova\u0165.<\/li>\n<\/ol>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Povolania, \u00farovne a postup<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Na tomto ro\u010dn\u00edku DBF sa op\u00e4\u0165 vraciame ku kore\u0148om star\u00e9ho dobr\u00e9ho pen-and-paper RPG.<\/p>\n\n\n\n<p class=\"has-small-font-size\">V\u0161etky postavy bud\u00fa zaraden\u00e9 do povolan\u00ed (class) a&nbsp;ich schopnosti bud\u00fa odstup\u0148ovan\u00e9 od \u00farovne (level).<\/p>\n\n\n\n<p class=\"has-small-font-size\">D\u00f4le\u017eitej\u0161ie postavy bud\u00fa samozrejme za\u010d\u00edna\u0165 na vy\u0161\u0161ej \u00farovni, k\u00fdm za\u010diato\u010dn\u00edci na \u00farovni 1.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Postupova\u0165 sa bude priebe\u017ene pod\u013ea bodov sk\u00fasenost\u00ed (XP), ktor\u00e9 postavy bud\u00fa z\u00edskava\u0165 za plnenie \u00faloh (questov), boj s&nbsp;pr\u00ed\u0161erami (creepy) a&nbsp;rie\u0161en\u00ed mystick\u00fdch miest (dungeons). Ka\u017ed\u00e1 postava za\u010d\u00edna s&nbsp;bodmi sk\u00fasenost\u00ed 0 a&nbsp;ak dosiahne hranicu \u010fal\u0161ieho levelu, m\u00f4\u017ee vyh\u013eada\u0165 ORGa a&nbsp;zobra\u0165 si \u010fal\u0161iu schopnos\u0165 (pod\u013ea vlastn\u00e9ho v\u00fdberu) pod\u013ea svojho povolania a&nbsp;\u00farovne. To znamen\u00e1, \u017ee postavy za\u010d\u00ednaj\u00face na vy\u0161\u0161ej \u00farovni, to na za\u010diatok bud\u00fa ma\u0165 trochu \u0165a\u017e\u0161ie post\u00fapi\u0165, ale ke\u010f presko\u010dia svoju po\u010diato\u010dn\u00fa \u00farove\u0148, u\u017e im to p\u00f4jde rovnak\u00fdm tempom ako ostatn\u00fdm.<\/p>\n\n\n\n<figure class=\"wp-block-table has-small-font-size\"><table class=\"has-fixed-layout\"><tbody><tr><td>\u00darove\u0148 (level)<\/td><td>Body sk\u00fasenost\u00ed (XP)<\/td><\/tr><tr><td>2<\/td><td>3<\/td><\/tr><tr><td>3<\/td><td>6<\/td><\/tr><tr><td>4<\/td><td>10<\/td><\/tr><tr><td>5<\/td><td>15<\/td><\/tr><tr><td>6<\/td><td>21<\/td><\/tr><tr><td>7<\/td><td>28<\/td><\/tr><tr><td>8<\/td><td>36<\/td><\/tr><tr><td>9<\/td><td>45<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"has-small-font-size\">Nasleduj\u00face povolania m\u00f4\u017eu by\u0165 v&nbsp;ktorejko\u013evek frakcii.<\/p>\n\n\n\n<figure class=\"wp-block-table aligncenter has-small-font-size\"><table class=\"has-fixed-layout\"><tbody><tr><td>&nbsp;<\/td><td>Bojovn\u00edk<\/td><td>Zlodej<\/td><td>\u010carodej<\/td><\/tr><tr><td>Po\u010diato\u010dn\u00e9 \u017eivoty<\/td><td>4<\/td><td>3<\/td><td>3<\/td><\/tr><tr><td>Povolen\u00e9 zbrane<\/td><td>kr\u00e1tke (50 cm) jednoru\u010dn\u00e9 (90 cm) obojru\u010dn\u00e9 (120 cm) luky<\/td><td>kr\u00e1tke (50 cm) luky<\/td><td>kr\u00e1tke (50 cm)<\/td><\/tr><tr><td>Povolen\u00e9 zbroje<\/td><td>\u013eahk\u00e9 (+1 \u017eivot) \u0165a\u017ek\u00e9 (+2 \u017eivoty) \u0161t\u00edt<\/td><td>\u013eahk\u00e9 (+1 \u017eivot)<\/td><td>&nbsp;<\/td><\/tr><tr><td>Schopnosti&nbsp; volite\u013en\u00e9 od 1. \u00farovne<\/td><td>Vytrvalos\u0165 Z\u00e1les\u00e1ctvo Ni\u010denie<\/td><td>Vytrvalos\u0165 Zlodejina Pozornos\u0165<\/td><td>Elementy Po\u010darovanie Alch\u00fdmia<\/td><\/tr><tr><td>Schopnosti volite\u013en\u00e9 od 3. \u00farovne<\/td><td>H\u00fa\u017eevnatos\u0165 Prieraznos\u0165 \u0160erm<\/td><td>\u0160erm Uh\u00fdbanie Zakr\u00e1danie<\/td><td>Jasnovidectvo Nekromancia Pr\u00edroda<\/td><\/tr><tr><td>Schopnos\u0165 volite\u013en\u00e1 od 5. \u00farovne<\/td><td>Zakr\u00e1danie<\/td><td>Po\u010darovanie<\/td><td>Lie\u010denie<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"has-small-font-size\">Nasleduj\u00face povolania si m\u00f4\u017eu vybra\u0165 len postavy z&nbsp;frakcie Kamelot (skupina okolo kr\u00e1\u013ea Artu\u0161a)<\/p>\n\n\n\n<figure class=\"wp-block-table aligncenter has-small-font-size\"><table class=\"has-fixed-layout\"><tbody><tr><td>&nbsp;<\/td><td>Rytier<\/td><td>K\u0148az<\/td><\/tr><tr><td>Po\u010diato\u010dn\u00e9 \u017eivoty<\/td><td>4<\/td><td>3<\/td><\/tr><tr><td>Povolen\u00e9 zbrane<\/td><td>kr\u00e1tke (50 cm) jednoru\u010dn\u00e9 (90 cm) obojru\u010dn\u00e9 (120 cm)<\/td><td>kr\u00e1tke (50 cm)<\/td><\/tr><tr><td>Povolen\u00e9 zbroje<\/td><td>\u013eahk\u00e9 (+1 \u017eivot) \u0165a\u017ek\u00e9 (+2 \u017eivoty) \u0161t\u00edt<\/td><td>&nbsp;<\/td><\/tr><tr><td>Schopnosti&nbsp; volite\u013en\u00e9 od 1. \u00farovne<\/td><td>Vytrvalos\u0165 Ni\u010denie Prieraznos\u0165<\/td><td>Po\u010darovanie Lie\u010denie Bohoslu\u017eba<\/td><\/tr><tr><td>Schopnosti volite\u013en\u00e9 od 3. \u00farovne<\/td><td>H\u00fa\u017eevnatos\u0165 \u0160erm Lie\u010denie<\/td><td>Jasnovidectvo Alch\u00fdmia Pr\u00edroda<\/td><\/tr><tr><td>Schopnos\u0165 volite\u013en\u00e1 od 5. \u00farovne<\/td><td>Bohoslu\u017eba<\/td><td>Nekromancia<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"has-small-font-size\">Nasleduj\u00face povolania si m\u00f4\u017eu vybra\u0165 len postavy z&nbsp;frakcie Moy-ovia (bytosti temn\u00e9ho hvozdu)<\/p>\n\n\n\n<figure class=\"wp-block-table aligncenter has-small-font-size\"><table class=\"has-fixed-layout\"><tbody><tr><td>&nbsp;<\/td><td>Hrani\u010diar<\/td><td>Druid<\/td><\/tr><tr><td>Po\u010diato\u010dn\u00e9 \u017eivoty<\/td><td>4<\/td><td>3<\/td><\/tr><tr><td>Povolen\u00e9 zbrane<\/td><td>kr\u00e1tke (50 cm) jednoru\u010dn\u00e9 (90 cm) luky<\/td><td>kr\u00e1tke (50 cm)<\/td><\/tr><tr><td>Povolen\u00e9 zbroje<\/td><td>\u013eahk\u00e9 (+1 \u017eivot)<\/td><td>\u013eahk\u00e9 (+1 \u017eivot)<\/td><\/tr><tr><td>Schopnosti&nbsp; volite\u013en\u00e9 od 1. \u00farovne<\/td><td>Z\u00e1les\u00e1ctvo Uh\u00fdbanie Pozornos\u0165 Zakr\u00e1danie<\/td><td>Elementy Lie\u010denie Pr\u00edroda<\/td><\/tr><tr><td>Schopnosti volite\u013en\u00e9 od 3. \u00farovne<\/td><td>H\u00fa\u017eevnatos\u0165 \u0160erm Lie\u010denie Pr\u00edroda<\/td><td>Vytrvalos\u0165 Nekromancia Alch\u00fdmia<\/td><\/tr><tr><td>Schopnos\u0165 volite\u013en\u00e1 od 5. \u00farovne<\/td><td>&nbsp;<\/td><td>Jasnovidectvo<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"has-small-font-size\">Postava na 1. \u00farovni si vyberie jednu schopnos\u0165 z&nbsp;volite\u013en\u00fdch od 1. \u00farovne.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ke\u010f post\u00fapi na 2. \u00farove\u0148, vyberie si druh\u00fa schopnos\u0165 z&nbsp;volite\u013en\u00fdch od 1. \u00farovne.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pri postupe na 3. \u00farove\u0148 si op\u00e4\u0165 vyber\u00e1 jednu schopnos\u0165, ale jej mo\u017enosti v\u00fdberu sa roz\u0161\u00edria o schopnosti volite\u013en\u00e9 od 3. \u00farovne. M\u00f4\u017ee si samozrejme vybra\u0165 aj posledn\u00fa z&nbsp;prvo\u00farov\u0148ov\u00fdch.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Takto to pokra\u010duje \u010falej a na 5 \u00farovni pribudne e\u0161te jedna schopnos\u0165 do reperto\u00e1ru.<\/p>\n\n\n\n<p class=\"has-small-font-size\">D\u00f4le\u017eit\u00e9 postavy pr\u00edbehu, ktor\u00e9 bud\u00fa za\u010d\u00edna\u0165 na vy\u0161\u0161\u00edch \u00farovniach, dostan\u00fa konkr\u00e9tny set schopnost\u00ed a&nbsp;a\u017e po postupe na \u201evy\u0161\u0161iu\u201c \u00farove\u0148 bud\u00fa p\u00e1nmi svojho v\u00fdberu.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Samozrejme niektor\u00e9 postavy (hlavne tie d\u00f4le\u017eitej\u0161ie a&nbsp;creep-y) bud\u00fa ma\u0165 aj schopnosti mimo t\u00fdchto vymenovan\u00fdch.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">Vytrvalos\u0165<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (1), Zlodej (1), Rytier (1), Druid (3)<\/p>\n\n\n\n<p class=\"has-small-font-size\">\u017divoty +1<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">H\u00fa\u017eevnatos\u0165<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (3), Rytier (3), Hrani\u010diar (3)<\/p>\n\n\n\n<p class=\"has-small-font-size\">\u017divoty +2.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak nem\u00e1\u0161 na sebe \u0164a\u017ek\u00fa zbroj, m\u00f4\u017ee\u0161 beha\u0165.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">Z\u00e1les\u00e1ctvo<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (1), Hrani\u010diar (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak niekde uvid\u00ed\u0161 odvol\u00e1vku na stopovanie, m\u00f4\u017ee\u0161 tieto inform\u00e1cie pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak niekto ute\u010die z&nbsp;boja, m\u00f4\u017ee\u0161 ho prenasledova\u0165 u\u017e po 2 min\u00fatach.<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00f4\u017ee\u0161 zbiera\u0165 byliny, vari\u0165 lie\u010div\u00fd lektvar a&nbsp;s\u0165ahova\u0165 z&nbsp;ko\u017ee zvierat\u00e1.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">Ni\u010denie<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (1), Rytier (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00f4\u017ee\u0161 vyr\u00e1\u017ea\u0165 zamknut\u00e9 (z\u00e1mok) dvere a&nbsp;rozb\u00edja\u0165 zamknut\u00e9 truhlice (z\u00e1mok). Mus\u00ed\u0161 to n\u00e1le\u017eite roleplay-ova\u0165 (b\u00facha\u0165 do nich sekerou, kyjakom a&nbsp;pod.) Po rozbit\u00ed sa u\u017e dvere \u2013 truhlice nedaj\u00fa zavrie\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Nem\u00f4\u017ee\u0161 vyrazi\u0165 br\u00e1nu (hradn\u00fa a&nbsp;pod.)&nbsp;<\/p>\n\n\n\n<p class=\"has-small-font-size\">Na dvere a&nbsp;ve\u013ek\u00fa truhlu potrebuje\u0161 1 min\u00fatu a&nbsp;strat\u00ed\u0161 1 \u017eivot.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Truhli\u010dka sa d\u00e1 rozbi\u0165 ihne\u010f, ale v\u0161etko \u010do je v&nbsp;nej rozbitn\u00e9 (zo skla \u2013 n\u00e1poje, lektvary a&nbsp;pod.) sa zni\u010dia.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">Prieraznos\u0165<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (3), Rytier (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Sekerou alebo b\u00edjcom (kladivo, palc\u00e1t) sp\u00f4sobuje\u0161 o&nbsp;jedna v\u00e4\u010d\u0161ie zranenie.<\/p>\n\n\n\n<p class=\"has-small-font-size\">S&nbsp;obojru\u010dn\u00fdmi zbra\u0148ami sp\u00f4sobuje\u0161 o&nbsp;jedna v\u00e4\u010d\u0161ie zranenie (ak ich dr\u017e\u00ed\u0161 po\u010das boja oboma rukami)<\/p>\n\n\n\n<p class=\"has-small-font-size\">To znamen\u00e1 \u017ee obojru\u010dnou sekerou alebo obojru\u010dn\u00fdm kladivom sp\u00f4sobuje\u0161 o&nbsp;dva v\u00e4\u010d\u0161ie zranenie.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-medium-font-size\">\u0160erm<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (3), Zlodej (3), Rytier (3), Hrani\u010diar (3)<\/p>\n\n\n\n<p class=\"has-small-font-size\">S&nbsp;me\u010dmi sp\u00f4sobuje\u0161 o&nbsp;jedna v\u00e4\u010d\u0161ie zranenie.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Zlodejina<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Zlodej (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00f4\u017ee\u0161 odomyka\u0165 \u010di zamyka\u0165 z\u00e1mky. Trv\u00e1 to 1 min\u00fatu a&nbsp;treba to n\u00e1le\u017eite roleplay-ova\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00f4\u017ee\u0161 okr\u00e1da\u0165 in\u00e9 postavy. Ak postave nen\u00e1padne str\u010d\u00ed\u0161 do me\u0161ca svoj token \u2013 mincu o&nbsp;ve\u013ekosti 1\u20ac, d\u00fahov\u00fa guli\u010dku, fig\u00farku halflinga (pri v\u00fdbere tejto schopnosti Ti token schv\u00e1lime) \u2013 m\u00f4\u017ee\u0161 ho potom upozorni\u0165 a&nbsp;on Ti mus\u00ed da\u0165 tri duk\u00e1ty (ak nem\u00e1 to\u013eko, tak v\u0161etky \u010do m\u00e1) ALEBO Ti m\u00f4\u017ee da\u0165 jeden hern\u00fd predmet (ozna\u010den\u00fd ako hern\u00fd predmet). T\u00fdmto priznan\u00edm sa bohu\u017eia\u013e odhal\u00ed\u0161 ako zlodej a&nbsp;nabud\u00face to bude\u0161 ma\u0165 o&nbsp;to \u0165a\u017eie, ale tak\u00fd je \u017eivot kaps\u00e1rov.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Pozornos\u0165<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Zlodej (1), Hrani\u010diar (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">V\u0161imne\u0161 si veci, ktor\u00e9 s\u00fa ukryt\u00e9, ako pasce \u010di tajn\u00e9 skr\u00fd\u0161e. Ak je niekde na to odvol\u00e1vka, Ty to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Schopnos\u0165 Zakr\u00e1danie na Teba nem\u00e1 efekt. (nedostane\u0161 zranenie a ani \u0164a nevyzvali)<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Uh\u00fdbanie<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Zlodej (3), Hrani\u010diar (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Raz za s\u00faboj (combat) ak si zasiahnut\u00fd \u2013 aj ke\u010f sa jedn\u00e1 o \u201es\u00fasek\u201c \u2013 m\u00f4\u017ee\u0161 dan\u00fd z\u00e1sah znegova\u0165 (nez\u00e1visle od ve\u013ekosti zranenia). T\u00fato schopnos\u0165 m\u00f4\u017ee\u0161 pou\u017ei\u0165 znova a\u017e po \u010fal\u0161ej v\u00fdzve (v inom boji).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Zakr\u00e1danie<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Bojovn\u00edk (5), Zlodej (3), Hrani\u010diar (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak sa prikradne\u0161 k&nbsp;niekomu bez toho aby si \u0165a v\u0161imli (naozaj!) sp\u00f4sob\u00ed\u0161 mu zranenie jedn\u00e9ho z\u00e1sahu a&nbsp;je to automatick\u00e1 v\u00fdzva. Ak si \u010dlenom dru\u017einy, ostatn\u00ed sa pridaj\u00fa a\u017e po tomto z\u00e1sahu a&nbsp;boj prebehne \u0161tandardne.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">\u00a0Elementy (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej (1), Druid (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;element\u00e1lnej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Ohniv\u00fd \u0161\u00edp \u2013 2 ohniv\u00e9 zranenia jedn\u00e9mu protivn\u00edkovi v&nbsp;boji.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Podkopnutie (\u013dahni!) \u2013 jeden protivn\u00edk v&nbsp;boji za\u010d\u00edna kolo le\u017eiaci na zemi.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Kyselinov\u00fd vej\u00e1r \u2013 1 kyselinov\u00e9 zranenie v\u0161etk\u00fdm protivn\u00edkom (max. trom) v&nbsp;boji.<\/li>\n\n\n\n<li class=\"has-small-font-size\">\u013dadov\u00e1 b\u00farka \u2013 1 mraziv\u00e9 zranenie v\u0161etk\u00fdm protivn\u00edkom (max. trom) a&nbsp;boj po tomto kole skon\u010d\u00ed.<\/li>\n\n\n\n<li class=\"has-small-font-size\">\u201eFireball\u201c \u2013 1 ohniv\u00e9 zranenie na vzdialenos\u0165 30 m v\u0161etk\u00fdm postav\u00e1m jednej dru\u017einy (max. trom) hoc aj mimo boj.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Po\u010darovanie (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Zlodej (5), \u010carodej (1), K\u0148az (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;psychickej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Zlodej m\u00e1 posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 4. napr. na vyvolanie Strachu mus\u00ed ma\u0165 \u00farove\u0148 8 (4+4).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Priate\u013estvo \u2013 po aspo\u0148 5 min\u00fatovom rozhovore m\u00f4\u017ee\u0161 postave polo\u017ei\u0165 jednu \u00c1NO\/NIE\/NEVIEM ot\u00e1zku, na ktor\u00fa mus\u00ed odpoveda\u0165 pravdivo.<\/li>\n\n\n\n<li class=\"has-small-font-size\">O\u010darenie \u2013 ty a&nbsp;tvoj nap\u00e1rovan\u00fd protivn\u00edk vynech\u00e1te kolo boja.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Nevidite\u013enos\u0165 \u2013 na 10 min\u00fat si nevidite\u013en\u00fd (ruky za hlavu) a&nbsp;z\u00edska\u0161 schopnos\u0165 Zakr\u00e1danie. M\u00f4\u017ee\u0161 okam\u017eite utiec\u0165 z&nbsp;boja bez ujmy.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Strach (Ute\u010d!) \u2013 vybran\u00fd protivn\u00edk okam\u017eite utek\u00e1 z&nbsp;boja 50 metrov ur\u010den\u00fdm smerom. Strat\u00ed 1 \u017eivot a&nbsp;u\u017e sa do boja nem\u00f4\u017ee zapoji\u0165. D\u00f4jde k&nbsp;nov\u00e9mu p\u00e1rovaniu.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Uspanie \u2013 V\u0161etci protivn\u00edci (max. traja), ktor\u00fdch \u00farove\u0148 je ni\u017e\u0161ia ako tvoja, zaspia (s\u00fa vyraden\u00e9). Ak nezostane protivn\u00edk v&nbsp;boji, boj sa skon\u010d\u00ed. Obete spia 5 min\u00fat alebo k\u00fdm dostan\u00fa zranenie (\u010do je z\u00e1rove\u0148 v\u00fdzva).<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Jasnovidectvo (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej (3), K\u0148az (3), Druid (5)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;jasnovideckej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej a&nbsp;K\u0148az maj\u00fa posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 2. napr. na vyvolanie Predtuchy musia ma\u0165 \u00farove\u0148 4 (2+2).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Druid m\u00e1 posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 4. napr. na vyvolanie Jasnozrivos\u0165 mus\u00ed ma\u0165 \u00farove\u0148 8 (4+4).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Zaostrenie zmyslov \u2013 na 10 min\u00fat z\u00edska\u0161 schopnos\u0165 Pozornos\u0165 (vi\u010f vy\u0161\u0161ie).<\/li>\n\n\n\n<li class=\"has-small-font-size\">Predtucha \u2013 m\u00f4\u017ee\u0161 ignorova\u0165 najbli\u017e\u0161\u00ed z\u00e1sah. Ak v&nbsp;danom kole z\u00e1sah nedostane\u0161, t\u00e1to schopnos\u0165 sa prenesie do \u010fal\u0161ieho kola s\u00faboja. Ak boj skon\u010d\u00ed, skon\u010d\u00ed aj toto k\u00fazlo.<\/li>\n\n\n\n<li class=\"has-small-font-size\">\u010c\u00edtanie aury \u2013 dotkne\u0161 sa vyradenej postavy (nie m\u0155tvej) alebo postavy, ktor\u00e1 ti d\u00e1 dobrovo\u013en\u00fd s\u00fahlas (mus\u00ed\u0161 jej vysvetli\u0165, \u010do ide\u0161 robi\u0165) a&nbsp;polo\u017e\u00ed\u0161 jej jednu \u00c1NO\/NIE\/NEVIEM ot\u00e1zku, na ktor\u00fa mus\u00ed odpoveda\u0165 pravdivo.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Jasnozrivos\u0165 &nbsp;\u2013 Upadne\u0161 do 5 min\u00fatov\u00e9ho tranzu, po\u010das ktor\u00e9ho sa po\u010d\u00edta\u0161 za vyraden\u00e9ho. M\u00f4\u017ee\u0161 ORGovi polo\u017ei\u0165 jednu \u00c1NO\/NIE\/NEVIEM ot\u00e1zku, na ktor\u00fa dostane\u0161 pravdiv\u00fa odpove\u010f.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Zastavenie \u010dasu \u2013 Zru\u0161\u00ed\u0161 v\u00fdzvu proti tvojej dru\u017eine. Protivn\u00edci (cel\u00e1 dru\u017eina) musia zosta\u0165 na mieste 5 min\u00fat a&nbsp;ty a&nbsp;tvoja dru\u017eina m\u00f4\u017eete od\u00eds\u0165.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Nekromancia (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej (3), Druid (3), K\u0148az (5),<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;\u010diernej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej a&nbsp;Druid maj\u00fa posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 2. napr. na vyvolanie Neprav\u00e9ho \u017eivota musia ma\u0165 \u00farove\u0148 4 (2+2).<\/p>\n\n\n\n<p class=\"has-small-font-size\">K\u0148az m\u00e1 posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 4. napr. na vyvolanie Odsatia \u017eivotnej energie mus\u00ed ma\u0165 \u00farove\u0148 8 (4+4).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Up\u00edri dotyk \u2013 ak protivn\u00edka v&nbsp;tomto kole zasiahne\u0161 strat\u00ed o&nbsp;jeden \u017eivot viac a&nbsp;ty z\u00edska\u0161 \u017eivoty \u2013 aj nad tvoje maximum \u2013 ko\u013eko protivn\u00edk celkovo stratil z&nbsp;tvojho z\u00e1sahu.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Neprav\u00fd \u017eivot \u2013 z\u00edska\u0161 na t\u00fato f\u00e1zu 1 \u017eivot \u2013 aj nad tvoje maximum.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Rozk\u00e1\u017e nem\u0155tvemu \u2013 jedna nem\u0155tva bytos\u0165 sa ne\u00fa\u010dastn\u00ed boja (nov\u00e9 p\u00e1rovanie) a&nbsp;po konci boja sa pova\u017euje za porazen\u00fa.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Odsatie \u017eivotnej energie \u2013 1 nekrotick\u00e9 zranenie v\u0161etk\u00fdm protivn\u00edkom (max. trom) v&nbsp;boji. Herne to zabije aj v\u0161etky rastliny a&nbsp;mal\u00e9 \u017eivo\u010d\u00edchy (hmyz, hrabo\u0161e) v&nbsp;dosahu 3 metre (napr. Otravn\u00fd hmyz). M\u00f4\u017ee\u0161 si vr\u00e1ti\u0165 jedno pou\u017eit\u00e9 k\u00fazlo maxim\u00e1lnej \u00farovne 3 (aj z&nbsp;inej m\u00e1gie).<\/li>\n\n\n\n<li class=\"has-small-font-size\">Zomri! \u2013 jedna \u017eiv\u00e1 bytos\u0165, ktorej \u00farove\u0148 je ni\u017e\u0161ia ako tvoja strat\u00ed v\u0161etky \u017eivoty a je vyraden\u00e1.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Alch\u00fdmia (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej (1), Druid (3), K\u0148az (3),<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;alch\u00fdmii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vie\u0161 vari\u0165 pod\u013ea receptov lektvary danej \u00farovne. Na varenie lektvarov treba recept, suroviny a&nbsp;10 min\u00fat varenia (roleplayova\u0165).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Druid a&nbsp;K\u0148az maj\u00fa posunut\u00e9 znalosti t\u00fdchto receptov o 2. napr. ak chce druid mie\u0161a\u0165 lektvar \u00farovne 2 mus\u00ed ma\u0165 \u00farove\u0148 4 (2+2).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Lie\u010denie (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Druid (1), K\u0148az (1), Rytier (3), Hrani\u010diar (3), \u010carodej (5)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;lie\u010divej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Rytier a&nbsp;Hrani\u010diar maj\u00fa posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 2. napr. na vyvolanie Regener\u00e1cie musia ma\u0165 \u00farove\u0148 4 (2+2).<\/p>\n\n\n\n<p class=\"has-small-font-size\">\u010carodej m\u00e1 posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 4. napr. na vyvolanie Vylie\u010d postihnutie mus\u00ed ma\u0165 \u00farove\u0148 8 (4+4).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Vylie\u010d zranenie \u2013 vylie\u010di\u0161 \u017eivej bytosti 1 \u017eivot.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Regener\u00e1cia \u2013 vylie\u010di\u0161 \u017eivej bytosti 3 \u017eivoty.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Vlna \u017eivota \u2013 vylie\u010di\u0161 maxim\u00e1lne trom \u017eiv\u00fdm bytostiam 2 \u017eivoty.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Vylie\u010d postihnutie \u2013 vylie\u010di\u0161 jednej \u017eivej bytosti chorobu alebo in\u00e9 telesn\u00e9 postihnutie \u2013 zlomen\u00e1 noha, ch\u00fdbaj\u00face ucho a&nbsp;podobne.<\/li>\n\n\n\n<li class=\"has-small-font-size\">O\u017eivenie \u2013 jedna m\u0155tva (nie nem\u0155tva) alebo vyraden\u00e1 bytos\u0165 z\u00edska sp\u00e4\u0165 v\u0161etky \u017eivoty (do max), ale v&nbsp;boji za\u010d\u00edna toto kolo le\u017eiaca na zemi.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Pr\u00edroda (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Druid (1), K\u0148az (3), Hrani\u010diar (3), \u010carodej (3)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyzn\u00e1\u0161 sa v&nbsp;pr\u00edrodnej m\u00e1gii \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u00f4\u017ee\u0161 zbiera\u0165 byliny a&nbsp;vari\u0165 lie\u010div\u00fd lektvar.<\/p>\n\n\n\n<p class=\"has-small-font-size\">K\u0148az,&nbsp;Hrani\u010diar a&nbsp;\u010carodej maj\u00fa posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 2. napr. na vyvolanie Zvieracej re\u010di musia ma\u0165 \u00farove\u0148 4 (2+2).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Krotenie \u2013 jedno zviera sa ne\u00fa\u010dastn\u00ed boja (nov\u00e9 p\u00e1rovanie) a&nbsp;po konci boja sa pova\u017euje za porazen\u00e9.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Zvieracia re\u010d \u2013 10 min\u00fat m\u00f4\u017ee\u0161 hovori\u0165 so zvieratami ako keby boli postavy. Po\u010das tejto doby teba a&nbsp;tvoju dru\u017einu nem\u00f4\u017eu zvierat\u00e1 vyzva\u0165 a&nbsp;musia v\u00e1s necha\u0165 bez boja od\u00eds\u0165.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Hmla \u2013 boj okam\u017eite skon\u010d\u00ed a&nbsp;vyz\u00fdvate\u013e (dru\u017eina) sa musia vzdiali\u0165 na 50 metrov.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Otravn\u00fd hmyz \u2013 na za\u010diatku tohto a ka\u017ed\u00e9ho \u010fal\u0161ieho kola stratia v\u0161etci v&nbsp;boji (okrem teba) 1 \u017eivot.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Premena \u2013 m\u00f4\u017ee\u0161 sa na 10 min\u00fat premeni\u0165 na zviera, ktor\u00e9 si u\u017e v&nbsp;hre stretol (vyp\u00fdtaj si \u0161tatistiky bytosti po boji od creep-a alebo ORGa). V&nbsp;zvieracej forme nem\u00f4\u017ee\u0161 norm\u00e1lne komunikova\u0165 s&nbsp;ostatn\u00fdmi postavami (roleplay).<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">Bohoslu\u017eba (m\u00e1gia)<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Rytier (5), K\u0148az (1)<\/p>\n\n\n\n<p class=\"has-small-font-size\">Si vyvolen\u00fdm nejak\u00e9ho boha \u2013 bud\u00fa na to odkazy, kde to m\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Rytier m\u00e1 posunut\u00e9 znalosti t\u00fdchto k\u00faziel o 4. napr. na vyvolanie Sv\u00e4tej zbrane mus\u00ed ma\u0165 \u00farove\u0148 8 (4+4).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pod\u013ea \u00farovne postavy pozn\u00e1\u0161 nasleduj\u00face k\u00fazla:<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">Vybran\u00fd bohom \u2013 V&nbsp;tomto kole boja ak zasiahne\u0161 protivn\u00edka sp\u00f4sob\u00ed\u0161 mu o&nbsp;jedna v\u00e4\u010d\u0161ie zranenie. Ak on zasiahne teba, tak ti sp\u00f4sob\u00ed o&nbsp;jedna men\u0161ie zranenie. Pri s\u00faseku sa vyhodnotia obe efekty.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Po\u017eehnanie \u2013 ty a&nbsp;tvoja dru\u017eina (max traja) z\u00edskate na tento boj schopnos\u0165 Uh\u00fdbanie.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Odstr\u00e1nenie prekliatia \u2013 odstr\u00e1ni\u0161 z&nbsp;jednej bytosti jedno prekliatie.<\/li>\n\n\n\n<li class=\"has-small-font-size\">Sv\u00e4t\u00e1 zbra\u0148 \u2013 jedna zbra\u0148 pod\u013ea tvojho v\u00fdberu sp\u00f4sobuje v&nbsp;tomto s\u00faboji o&nbsp;1 v\u00e4\u010d\u0161ie zranenie. Proti nem\u0155tvym alebo d\u00e9monom e\u0161te o&nbsp;1 viac (celkovo teda o&nbsp;2 viac).<\/li>\n\n\n\n<li class=\"has-small-font-size\">V\u00edzia \u2013 Upadne\u0161 do 5 min\u00fatov\u00e9ho tranzu, po\u010das ktor\u00e9ho sa po\u010d\u00edta\u0161 za vyraden\u00e9ho. M\u00f4\u017ee\u0161 bohovi (ORGovi) polo\u017ei\u0165 jednu ot\u00e1zku, na ktor\u00fa dostane\u0161 odpove\u010f vo forme v\u00edzie.<\/li>\n<\/ol>\n\n\n\n<h3 class=\"wp-block-heading\">BOJ<\/h3>\n\n\n\n<p class=\"has-small-font-size\">Boj je najz\u00e1kladnej\u0161ou mechanikou hry. Hoc nebojujeme prav\u00fdmi zbra\u0148ami \u2013 z\u00e1kladn\u00e9 pravidlo je bezpe\u010dnos\u0165. T\u00fdka sa to ako tlmenia z\u00e1sahov, z\u00e1sahov\u00fdch pl\u00f4ch tak aj v\u00fdberu ter\u00e9nu. Ak sa napriek tomu niekto zran\u00ed, okam\u017eite privolajte pomoc (ORGa, zdravotn\u00edkov) a&nbsp;pom\u00f4\u017ete zranen\u00e9mu.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Zbrane.<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Bojujeme oba\u013eovan\u00fdmi zbra\u0148ami a&nbsp;z\u00e1sahy sa musia tlmi\u0165. Ka\u017ed\u00e1 zbra\u0148 sa mus\u00ed necha\u0165 schv\u00e1li\u0165 ORGami a&nbsp;bude testovan\u00e1 na majite\u013eovi. Zbra\u0148 nesmie ma\u0165 \u017eiadne pohybliv\u00e9 \u010dasti \u2013 teda \u017eiadne \u0159emdichy (re\u0165azov\u00fd palc\u00e1t) a&nbsp;cepy.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Kr\u00e1tka zbra\u0148 \u2013 reprezentuje d\u00fdku, kr\u00e1tky me\u010d \u010di kyjak \u2013 m\u00e1 celkov\u00fa d\u013a\u017eku 50 cm.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Jednoru\u010dn\u00e1 zbra\u0148 \u2013 reprezentuje me\u010d, sekeru \u010di kladivo (palc\u00e1t) \u2013 m\u00e1 celkov\u00fa d\u013a\u017eku 90 cm.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Obojru\u010dn\u00e1 zbra\u0148 \u2013 reprezentuje obojru\u010dn\u00fd me\u010d, obojru\u010dn\u00fa sekeru \u010di obojru\u010dn\u00e9 kladivo (kyjak) \u2013 m\u00e1 celkov\u00fa d\u013a\u017eku 120 cm a&nbsp;v\u017edy sa s&nbsp;nimi bojuje obojru\u010dne.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Dlh\u00e9 zbrane \u2013 o\u0161tepy, kopije, piky&nbsp; at\u010f. &#8211;&nbsp; nie s\u00fa povolen\u00e9. M\u00f4\u017ee\u0161 sa opiera\u0165 o&nbsp;palicu, ale v&nbsp;boji ju nem\u00f4\u017ee\u0161 pou\u017ei\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">LARP-ov\u00e9 luky s\u00fa povolen\u00e9 len po otestovan\u00ed a&nbsp;overen\u00ed, \u010di ich majite\u013e vie pou\u017e\u00edva\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Boj dvoma zbra\u0148ami \u2013 aj kr\u00e1tkymi \u2013 je zak\u00e1zan\u00fd. V\u00fdnimku bud\u00fa ma\u0165 niektor\u00e9 creepy s&nbsp;paz\u00farmi.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Zbroje<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Zbroj je doplnok kost\u00fdmu.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ko\u017een\u00e9 a&nbsp;pre\u0161\u00edvan\u00e9 budeme hodnoti\u0165 ako \u013eahk\u00e9 a&nbsp;prid\u00e1vaj\u00fa +1 \u017eivot postave.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Kovov\u00e9 (dostato\u010dne \u0165a\u017ek\u00e9) budeme hodnoti\u0165 ak \u0165a\u017ek\u00e9, m\u00f4\u017eu ich ma\u0165 len bojovn\u00edci a&nbsp;rytieri a&nbsp;prid\u00e1vaj\u00fa +2 \u017eivoty.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Naozaj dobre spracovan\u00e9 (oku lahodiace k\u00fasky), ktor\u00e9 zvy\u0161uj\u00fa z\u00e1\u017eitok z&nbsp;hry ohodnot\u00edme \u010fal\u0161\u00edmi bonus \u017eivotmi.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>\u0160t\u00edt<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Ka\u017ed\u00fd \u0161t\u00edt sa bude hodnoti\u0165 osobitne. Nesmie ma\u0165 ostr\u00e9 hrany a&nbsp;in\u00e9 nebezpe\u010dn\u00e9 prvky. Smie sa n\u00edm len kry\u0165, nesmie sa \u0161t\u00edtom udiera\u0165 a&nbsp;odtl\u00e1\u010da\u0165.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Dru\u017einy a&nbsp;pohyb v&nbsp;ter\u00e9ne (obzvl\u00e1\u0161\u0165 v&nbsp;lese)<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Postavy m\u00f4\u017eu tvori\u0165 maxim\u00e1lne troj\u010dlenn\u00e9 dru\u017einy.&nbsp; Jednotliv\u00e9 dru\u017einy sa m\u00f4\u017eu stretn\u00fa\u0165, ale ak je druh\u00e1 dru\u017eina v&nbsp;boji, mus\u00ed sa prv\u00e1 dru\u017eina vzdiali\u0165 aspo\u0148 na 30 metrov. Po\u010das hry sa nesmie beha\u0165 (okrem post\u00e1v s&nbsp;H\u00fa\u017eevnatos\u0165ou) a&nbsp;post\u00e1v na koni (hern\u00e1 mechanika). Je to hlavne pre va\u0161u bezpe\u010dnos\u0165 v&nbsp;lese. R\u00fdchlos\u0165 ch\u00f4dze sa \u0165a\u017eko vyhodnocuje, tak bu\u010fte slu\u0161n\u00ed.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>V\u00fdzva<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Boj za\u010d\u00edna V\u00fdzvou. Ktoko\u013evek z&nbsp;dru\u017einy <strong><em>dotykom zbrane a&nbsp;slovami \u201evyz\u00fdvam \u0164a\/V\u00e1s\u201c<\/em><\/strong> m\u00f4\u017ee vyzva\u0165 druh\u00fa dru\u017einu \u010di creep-a. V\u00fdzva plat\u00ed pre cel\u00fa dru\u017einu. Po v\u00fdzve sa u\u017e nesmie vyhov\u00e1ra\u0165, \u201emy nie sme jedna dru\u017eina\u201c. To si vyjasn\u00edte e\u0161te pred v\u00fdzvou.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Napr.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Pani jazera s&nbsp;zhov\u00e1ra s&nbsp;dvoma dobrodruhmi. Prich\u00e1dza druh\u00e1 troj\u010dlenn\u00e1 dru\u017eina. Pani jazera povie: ja som Pani jazera a&nbsp;toto je dru\u017eina, ktor\u00e1 ma pri\u0161la po\u017eiada\u0165 o&nbsp;radu. Dru\u017eina s&nbsp;v&nbsp;tomto pr\u00edpade m\u00f4\u017ee rozhodn\u00fa\u0165 vyzva\u0165 bu\u010f pani jazera alebo dvojicu. Ak vyzv\u00fa pani jazera, dvojica sa mus\u00ed od boja vzdiali\u0165.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Pomoc v&nbsp;boji<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak m\u00e1 niektor\u00e1 zo str\u00e1n v\u00fdzvy menej ako troch \u010dlenov, m\u00f4\u017eu sa postavy, ktor\u00e9 boli po\u010das v\u00fdzvy pr\u00edtomn\u00e9 rozhodn\u00fa\u0165 podpori\u0165 jednu \u010di druh\u00fa stranu a&nbsp;doplni\u0165 dru\u017einu do po\u010dtu 3. Prebyto\u010dn\u00ed sa musia vzdiali\u0165 na 30 m. Do boja sa m\u00f4\u017eu zapoji\u0165 len ak sa op\u00e4\u0165 zn\u00ed\u017ei po\u010det na jednej \u010di druhej strane \u2013 napr\u00edklad ak niekto padne alebo ute\u010die. M\u00f4\u017eu tak urobi\u0165 na konci kola.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Napr.<\/p>\n\n\n\n<p class=\"has-small-font-size\">V&nbsp;na\u0161om predo\u0161lom pr\u00edpade sa dvojica m\u00f4\u017ee prida\u0165 na stranu pani jazera a&nbsp;vytvori\u0165 tak do\u010dasn\u00fa troj\u010dlenn\u00fa dru\u017einu.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Kol\u00e1 v&nbsp;boji.<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Pre va\u0161u bezpe\u010dnos\u0165 sme upustili realtime boja. Boj sa del\u00ed na kol\u00e1. Ka\u017ed\u00e9 kolo m\u00e1 tak\u00fato sekvenciu.<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li class=\"has-small-font-size\">P\u00e1rovanie<\/li>\n\n\n\n<li class=\"has-small-font-size\">Pitie lektvaru<\/li>\n\n\n\n<li class=\"has-small-font-size\">Vyhodnotenie k\u00faziel<\/li>\n\n\n\n<li class=\"has-small-font-size\">S\u00faboj<\/li>\n\n\n\n<li class=\"has-small-font-size\">Vyhodnotenie zranen\u00ed<\/li>\n\n\n\n<li class=\"has-small-font-size\">Koniec kola \u2013 \u00fatek \u2013 pomoc v boji&nbsp;<\/li>\n<\/ol>\n\n\n\n<p class=\"has-medium-font-size\"><strong>P\u00e1rovanie<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">V&nbsp;boji sa bojuje jeden proti jedn\u00e9mu. Vyz\u00fdvate\u013e ma v\u00fdhodu. Jeden z&nbsp;dru\u017einy vyz\u00fdvate\u013eov si vyberie protivn\u00edka z&nbsp;druhej dru\u017einy. Potom si jeden zo zost\u00e1vaj\u00facich z druhej dru\u017einy vyberie protivn\u00edka a&nbsp;pr\u00edpadn\u00ed zost\u00e1vaj\u00faci dvaja s\u00fa u\u017e tie\u017e pop\u00e1rovan\u00fd.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak m\u00e1 jedna dru\u017eina menej \u010dlenov ako druh\u00e1, prebyto\u010dn\u00fd v&nbsp;danom kole nebojuj\u00fa, ale t\u00fdkaj\u00fa sa ich pr\u00edpadn\u00e9 efekty napr. k\u00faziel.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak kv\u00f4li nie\u010domu d\u00f4jde zmene po\u010dtu post\u00e1v (Ute\u010d! a&nbsp;pod.) treba p\u00e1rovanie vykona\u0165 okam\u017eite e\u0161te raz.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Pitie lektvaru<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Ka\u017ed\u00fd akt\u00e9r boja m\u00f4\u017ee vypi\u0165 pr\u00e1ve jeden lektvar.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Vyhodnotenie k\u00faziel<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Na za\u010diatku kola sa vyhodnotia v\u0161etky k\u00fazla, ktor\u00e9 sa akt\u00e9ri rozhodli vyvola\u0165. Ak to priamo nevyrad\u00ed nejak\u00e9 postavy, s\u00faboj jeden na jedn\u00e9ho prebehne norm\u00e1lne a&nbsp;vyhodnotia sa aj zranenia.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>S\u00faboj<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Jeden na jedn\u00e9ho sa bojuje <strong><em>do prv\u00e9ho z\u00e1sahu resp. s\u00faseku<\/em><\/strong> (vyhodnocujte s&nbsp;rozumom).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Nesmie sa \u00fato\u010di\u0165 ani nazna\u010dova\u0165 \u00fatoky na hlavu a&nbsp;krk (vr\u00e1tane k\u013e\u00fa\u010dnej kosti) .<\/p>\n\n\n\n<p class=\"has-small-font-size\">Nesmie sa boda\u0165.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ruky, nohy a&nbsp;trup s\u00fa z\u00e1sahov\u00e9 plochy, ale ne\u00fato\u010dte na lake\u0165, z\u00e1p\u00e4stie \u010di kolen\u00e1 (hnev ORGov v\u00e1s dobehne).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Po\u010dkajte, k\u00fdm v\u0161etci dobojovali svoj mikro-s\u00faboj a\u017e potom sa posu\u0148te do vyhodnotenia zranen\u00ed.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Vyhodnotenie zranen\u00ed<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Protivn\u00edci utrpia zranenia pod\u013ea sily protivn\u00edka. Pri s\u00faseku utrpia zranenia obe strany.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak m\u00e1 niekto Uh\u00fdbanie, teraz to m\u00f4\u017ee aktivova\u0165. Rovnako sa vyhodnotia pr\u00edpadne in\u00e9 (k\u00fazeln\u00e9) efekty z\u00e1sahov.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Koniec kola<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Na konci kola sa m\u00f4\u017ee ktor\u00e1ko\u013evek postava rozhodn\u00fa\u0165 utiec\u0165 z&nbsp;boja. Strat\u00ed 1 \u017eivot a&nbsp;m\u00f4\u017ee od\u00eds\u0165. Protivn\u00edci z&nbsp;dan\u00e9ho boja ju nesm\u00fa 5 min\u00fat prenasledova\u0165 a&nbsp;ona sa za \u017eiadnych okolnost\u00ed nem\u00f4\u017ee vr\u00e1ti\u0165 do tohto boja.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Padl\u00e9 alebo ute\u010den\u00e9 postavy m\u00f4\u017eu nahradi\u0165 in\u00e9 postavy (mimo boja), ak sa prihl\u00e1sia. Samozrejme na oboch stran\u00e1ch boja m\u00f4\u017eu by\u0165 maxim\u00e1lne 3 postavy.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ak na jednej strane boja nikto nezost\u00e1va \u2013 v\u0161etci s\u00fa vyraden\u00ed alebo u\u0161li \u2013 <strong>boj kon\u010d\u00ed<\/strong>.<\/p>\n\n\n\n<p class=\"has-small-font-size\">V&nbsp;ostatn\u00fdch pr\u00edpadoch za\u010d\u00edna <strong>nov\u00e9 kolo<\/strong> boja.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Po boji<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyraden\u00e9 postavy le\u017eia 5 min\u00fat a&nbsp;potom sa preber\u00fa s&nbsp;1 \u017eivotom.<\/p>\n\n\n\n<p class=\"has-small-font-size\">Vyraden\u00e9 postavy m\u00f4\u017ee ktoko\u013evek okradn\u00fa\u0165 o&nbsp;duk\u00e1ty, lektvary, suroviny resp. hern\u00e9 predmety (s\u00fa ozna\u010den\u00e9).<\/p>\n\n\n\n<p class=\"has-small-font-size\">Zbrane, zbroje a&nbsp;\u010dasti kost\u00fdmu sa nesm\u00fa bra\u0165!<\/p>\n\n\n\n<p class=\"has-small-font-size\">Ktoko\u013evek sa m\u00f4\u017ee rozhodn\u00fa\u0165 vyraden\u00fa postavu \u201ezabi\u0165\u201c \u2013 zasad\u00ed jej \u00fatok a&nbsp;povie \u201ezab\u00edjam \u0164a\u201c. D\u00f4vod tak\u00e9hoto po\u010dinu bude hodnoten\u00fd radou ORGov a&nbsp;vyplyn\u00fa z&nbsp;toho pr\u00edpadn\u00e9 konzekvencie.<\/p>\n\n\n\n<p class=\"has-small-font-size\">M\u0155tva postava mus\u00ed na mieste le\u017ea\u0165 e\u0161te 10 min\u00fat a&nbsp;potom sa m\u00f4\u017ee odobra\u0165 za hlavn\u00fdm ORGom po rie\u0161enie.<\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>M\u00e1gia<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size\" style=\"font-style:normal;font-weight:400\">Postava m\u00e1 pod\u013ea svojej \u00farovne ur\u010den\u00e9 k\u00fazla. Ka\u017ed\u00e9 k\u00fazlo m\u00f4\u017ee za f\u00e1zu vyvola\u0165 pr\u00e1ve raz (mala by si to zna\u010di\u0165). \u010c\u00edm viac \u0161k\u00f4l m\u00e1gie teda pozn\u00e1 o&nbsp;to viac m\u00f4\u017ee k\u00fazli\u0165. Niektor\u00e9 \u0161peci\u00e1lne postavy a&nbsp;creep-y m\u00f4\u017eu ma\u0165 aj \u0161peci\u00e1lne k\u00fazla.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>V\u0161eobecn\u00e9 pravidl\u00e1 V\u0161etky nasleduj\u00face pravidl\u00e1 s\u00fa vytvoren\u00e9, tak aby ka\u017ed\u00fd hr\u00e1\u010d vy\u0165a\u017eil \u010do najv\u00e4\u010d\u0161\u00ed z\u00e1\u017eitok z&nbsp;tejto akcie. Pros\u00edm pozorne si ich pre\u010d\u00edtaj! Pr\u00edklad 1. M\u00e1me medzi sebou aj emo\u010dne jemnocitnej\u0161ie osoby. Ak vid\u00ed\u0161, \u017ee vzniknut\u00e1 situ\u00e1cia je danej osobe nepr\u00edjemn\u00e1, nehro\u0165 ju, spoma\u013e a&nbsp;k\u013eudne sa dajte na chv\u00ed\u013eu \u201emimo hru\u201c a&nbsp;vysvetlite si to. Pr\u00edklad 2. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[39,3,28],"tags":[],"class_list":["post-1709","post","type-post","status-publish","format-standard","hentry","category-dbf-26","category-novinky","category-pravidla"],"_links":{"self":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1709","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1709"}],"version-history":[{"count":9,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1709\/revisions"}],"predecessor-version":[{"id":1733,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=\/wp\/v2\/posts\/1709\/revisions\/1733"}],"wp:attachment":[{"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1709"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1709"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/dobrofanth.eu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1709"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}